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Now's time for me to talk about Starcraft units! YAY! We'll start with Terran units for now... expect the other races sometime later.

The writer acknowledges that he had no idea what he was talking about when he wrote any of this. You should instead read his more intelligent games, computers, and guns blog.

 

Science Vessel

Science Vessels' only purpose is to see invisible people, like cloaked Ghosts and Wraiths, and Observers. You need to get a couple of 'em anyway.

Hit Points: 200

Cost: 100/225

Damage: 0

Armor: 1

Upgrades:
- Defensive Matrix (default ability, greatly increased defense of targeted unit)
- EMP Shockwave (enables the EMP Shockwave ability, which takes down all Protoss shields in its blast radius)
- Irradiate (enables the Irradiate ability, which gradually brings down the targeted unit's hit points)

 

Battlecruiser

The Terran equivalent of Carriers, only not quite as devastating. Still pretty scary, and it's very useful when destroying bases. If you're going air, stop making Wraiths and pump out some BCs.

Hit Points: 500

Cost: 400/300

Damage (Ground/Air): 25/25

Armor: 3

Upgrades:
- Yamato Gun (enables the Yamato Gun ability, which fires a powerful blast at a targeted unit)
- Colossus Reactor (increase maximum energy)

 

 

Valkyrie

Got annoying air units attacking you? No problem! Get the Valkyrie™ Anti-Air Flyer from RONCO!

Hit Points: 200

Cost: 250/125

Damage: 6 per rocket

Armor: 2

Upgrades: None

 
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